ReadonlyconwayReadonlymaterialsReadonlymodelOptionalowningElementLocalID: numberOptionalisSpace: booleanOptionalmaterialOverrideLocalID: numberOptionaloptions: SceneListenerOptionsAdd a transform node and make the current transform stack parent its parent.
Items added will be made the top of the transform stack.
To prevent a node being used as a parent, pop it subsequently.
Build a packed/optimised mesh model with triangle element maps.
Maps materials to a geometry object and triangle element map.
Walk the current scene.
the canonical material and the associated step element as it walks the hierarchy.
Get the current transform for this.