OptionalambientShould we add an ambient light? (default true)
Set to false if you load an environment map and don't want an extra ambient light, as the environment map itself acts as an ambient light.
OptionalaoIs ambient occlusion enabled? (default true)
OptionaldirectionalIs the directional light enabled? (default true)
OptionalenableHDRToneShould we enable HDR tone mapping? (default true)
OptionalfilmicShould we use the filmic tone mapping? (default true)
Enables using ACES filmic tone tapping, otherwise neutral tonemapping will be used.
OptionalinitialiseShould we initialise the camera to the model? (default true)
OptionallimitCSGDepthShould we limit the CSG depth? (default false)
This is used to limit the depth of the CSG operations to avoid very deep recursions.
OptionalmaxCSGDepthThe maximum CSG depth to use. (default 20)
OptionalorbitShould we setup an orbit control? (default true)
OptionalshadowThe shadow quality to use. (default ShadowQuality.HIGH)
OptionalshadowsAre shadows enabled? (defualt true)
OptionaltoneThe exposure for the tonemapping. (default 0.25)
OptionalvariantShould we use variant shadow mapping? (default false)
The options for the simple viewer scene.