interface CanonicalMeshBuffer {
    geometry: GeometryObject;
    localID: number;
    model: Model;
    temporary?: boolean;
    type: BUFFER_GEOMETRY;
}

Hierarchy (View Summary)

Properties

geometry: GeometryObject
localID: number
model: Model
temporary?: boolean

This is true if this is not final geometry, some geometry is only kept for intermediate calculation purposes, and is removed, if it is not final.